Commentary Server v2.0 made for
eFootball Pro Evolution Soccer 2021
PC Games by joa16.
Key Features
🎮 Game Mode Detection
Exhibition: [Detected ID] (auto league detection )
Comp: [Tournament ID] (standard competitions)
🌍 Language Settings
Language: [Current] (X/Y) (Default: [System])
*(Example: "eng (2/3)" = English, 2nd of 3 available options)*
⚽ Team Identification
H: [Home Team ID]
A: [Away Team ID]
🛠️ Quick Controls
Key Action Effect
0 Reload Config Updates map_competitions.txt live
DEL Clear Messages Removes temporary overlay text
2 Cycle Language Rotates through available languages
3 Auto Mode Returns to automatic selection
Optimized Features:
• Instant Updates: No game restart needed for changes
• Universal Support: Works across all game modes
• Debug-Friendly: Team/Legue IDs visible for modders
UPDATE: Commentary Server v0.3
A slightly different approach with this version:
There is no longer any need to unpack language CPKs into the content/commentary-server folder. In fact, the only file that should be there is the map; anything else will be ignored. But, you do need to install the languages that you want to use (either download from Steam, or manually put the dt41 and dt43 cpks into the Data folder of the game).
This new way allowed us to fix several problems that were present in the previous version. This didn't work before, but does now with v0.3:
- Player names are called out during the game
- Team names are called during the game
- Commentator names are shown correctly during the entrance scene before the match
Credits:
nesa24, predator002, juce, joa16.
G. Leroy (pesmodding.com) / blog writer.
How to Use:
1. Place the content and modules folders inside the sider/
2. Add commentary-server.lua to sider.ini:
lua.module = "commentary-server"3. Install commentary CPKs for every commentary language that you want to use. (dt41_<lang>_all.cpk and dt43_<lang>_all.cpk)
There are 2 maps:
content/commentary-server/map_competitions.txt
content/commentary-server/map_teams.txt
So you make very flexible assignments: change commentary based on team IDs or tournament IDs.
(If you use an older version of commentary-server, then make sure to rename your existing content/commentary-server/commentary-server.txt to a new filename: map_competitions.txt. And it will work as before.
IMPORTANT:
For a language to be supported by the Commentary Server, the language must be installed in the game. Specifically, dt41_<lang>_all.cpk and dt43_<lang>_all.cpk CPKs for that language need to be present in the game "Data" folder. If you have an entry in the map file for some language, but you don't have that language installed in the game, then during the match, commentary will fall back to the game system default language (typically, English).
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