Freely move back Names, back, pants, and chest using sider with KitPos released for eFootball Pro Evolution Soccer 2021 by PES EDITO RREBUILT.
KitPos removes the integer "steps" that the game uses to place kit text, so you can position names and numbers freely, with decimal precision, live in the kit editor.
How it works: The game converts kit values (NameY 0-39, BackNumberY 0-29, etc.) into float positions inside PES2021.exe v1.07.02. KitPos hooks right after that conversion and replaces those floats with your own values.
No DLL needed – it is a plain sider Lua module. What you can adjust (per kit, or for the whole team at once)- Name: height, scale- Back number: height, scale, spacing- Chest number: horizontal, height, scale- Shorts number: horizontal, height, scale (+ mirror to the other leg)Features- Live editing in the sider overlay; the kit refreshes instantly- Shows the equivalent kserv step next to every value
Team map: settings are stored by team ID ([equipo 1234], [equipo 1234 p2], [equipo 1234 gk]); kit slots are assigned automatically, nothing to edit in config.txt- Works together with kserv; kserv configs are never modified- English / Spanish interface (L key)
Controls: (game input is blocked while the KitPos overlay is open)
Up/Down: select field | Left/Right: move (Ctrl = fine, Shift = coarse)Tab: this kit / whole team | Del: back to game value | M: shorts number to other legG: save | C: reload | Space: hide overlayRequirements
- PES 2021 (v1.07.02 exe) + sider 7.x with luajit.ext.enabled = 1- kserv recommendedInstall1.
Copy kitpos.lua to sider\modules2. Add lua.module = "kitpos.lua" to sider.ini, below kserv.lua3. Start the game, go to Edit > Teams > Kits, switch the overlay to KitPosSettings are saved to sider\content\kitpos\kitpos_slots.ini
Credits:
KitPos by PES EDITO RREBUILT
juce (sider), kserv authors.

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